Standard Settings

Game speed 2
Unit speed 0.5
Ability to demolish buildings Active
Morale Active (time-based)
Milliseconds Active
Fake limit Inactive
Research System 3-level system
Church Inactive
Watchtower Active
Achievements Active
Growing barbarian villages Active up to 4000 points
Bonus villages Bonus villages enabled
Time frame for cancelling attacks 10 minutes
Time frame for cancelling transports 5 minutes
Night bonus Active, players can select the 8 hour time frame.
Protection for beginners 3 days
Max attack ratio (attacker:defender) 20:1 for the first 60 days
Flags Active
Hauls Active, with scavenging
Stronghold Active

Units

Archers Active
Scout system The scout can report troops, buildings, resources and foreign units depending on the researched level
Paladin Active, skills can be learned.
Militia Active

Nobleman

Purchased using Gold coins
Max nobleman travel distance 150 fields
Loyalty decrease per nobleman attack 20-35
Loyalty increase per hour 2

Configuration

Tribe member limit 10
Ability to attack tribe members Attacks vs tribe members turn into visits and thus do not deal any damage
Tribe levels Active
Account sitting Active
Account sitting restrictions Restricted sitter access after an account has been sat 30 days within the last 60 days.
Free trading Active, time restriction based on the player who started first
Support outside tribe Supporting villages outside player's tribe is not possible. Tribe membership is checked on arrival. Support is withdrawn on tribe change.
Ability to select starting direction Inactive
Victory requirements One tribe must hold 5 Rune Villages in every populated continent for 10 days
Start date Apr 01,2021 13:00